When you enter the boss chamber, Konami makes you cleverly think you're fighting a Vampire Bat. Now, you can slash at him, throw knives (or whatever) and have these fireballs constantly smashing into the Legion body, which is essentially made of five parts. At the end, fight the Giant Skeleton enemy. It seems like a dead end down here, but in fact, it's not. As you head left down this dead-end corridor, you'll fight a few Werejaguars. Here, kill the Witches and go right to the door. You'll fight some Bats at first, and a new enemy called a Cagnazzo. Then go right into the next large room. As you head upward, you'll battle more Bomber Armors, as well as a slew of the annoying spreading plants called Unes. Winged Skeleton MP: 23/use The first soul you get, you throw a spear at a low arc. Go through the corridor, and enter the castle's Arena. 3000: Chaotic Realm: Chaos (2nd form) Deadly Core with a Snake ally. Rate 5 stars Rate 4 stars Rate 3 stars Rate 2 stars Rate 1 star . The only aspect of Aria of Sorrow that is even intended to be original is the game's Soul-based magic system. At the end of the corridor, go right into the next room. Here, you'll fight another new enemy called a Nightmare. Once you do that you're in a new vertical corridor. Additionally, you'll have to face off with an Arc Demon at the end of this corridor. Game Boy Advance - Castlevania: Aria of Sorrow - Balore - The #1 source for video game sprites on the internet! Drop down to the bottom here, and head right. Once at the bottom of the room, go right into the next room. To your left at the top is a save room if you need it. The Castlevania duology of Aria of Sorrow (GBA), released in 2003, and Dawn of Sorrow (DS), released in 2005. You can get this as many times as you want, you just need to leave the room to reset it. 1967. Keep slashing at the open eye (on the right side) to damage him continuously. This room is super long and super complex. Kill all of these foes off one by one as you slowly climb up this room. This room is watery and full of Killer Fish. Part of the Underground Reservoir we've been through already, but we'll now be able to explore it in its entirety. There's a door leading into a whole new area of the castle, but we don't want to go there yet. won by 54 (52) of 160 (33.75%) Balmung (10) (17) Get Balmung sword . In Dawn of Sorrow, you can find Excalibur, though it is rather humorously still stuck in the stone, since Soma isn't a reincarnation of King Arthur, but of Dracula. 3: Balore It's the door we came into this room to begin with via. Boss Rush speed run of Castlevania: Aria of Sorrow, done on July 17 2005. With that in hand, head back left to the large previous room. First check out the room to the right lowest in this room. Aria of SorrowDawn of SorrowPortrait of Ruin Here, you'll have to traverse some pesky conveyor belts surrounded by damaging spikes, while Medusa Heads and new enemies called Erinys are flying at you from all angles. But because we now have the Galamoth ability, his time attacks are of no use on you. With the power of the soul of the Giant Bat, fly around this room. Bait and Switch Boss: The Giant Bat appears in Aria, only to be crushed by Balore. Then, go back to the elevator, take it to the bottom, and enter the boss lair to your left. Then go back to the previous room, and go left down the corridor there. Pure rage fuels this monstrosity and he recognizes no allies, destroying everything and everyone who dares to cross his path. Then go right into the next room. In Castlevania: Aria of Sorrow, Soma Cruz has been chosen as the next incarnation of the dark lord Dracula. Follow the platforms on the left wall up to a solitary platform, where a $1,000 bag is waiting for you. Explore this room in its entirety, killing the Persephones and Lightning Dolls littering the area. These quickly fly to the center of the room as soon as they notice his presence, coalescing into another, more powerful creature: the Giant Bat. Unfortunately, this is a bit lame compard to Biphron's attack. Then, go back left to the Beam Skeleton room. You'll fight Mermen and Disc Armors along the way. One is the Poison Worm, who is basically a weak worm (like the Giant Worm), but one that can poison you if he hits you. The first thing we want to do in this room is go to the door in the northwest corner of the large room we're currently in. With that in hand, go back right into the previous room. This time, you have to fight them. Graham will be attempting to kill Yoko as you walk in, but he barely gets the job done, feels interrupted, and flees the scene. This corresponds with your Game Boy Advance's D-Pad, in which you have to press in the direction the orb appears to move on to the next one. Then, head back right and drop through to the watery passage below. Balore is a demon most renown for its fear-inducing gaze. Box Art. Welcome to our collection of Castlevania: Aria of Sorrow, cheats, cheat codes, wallpapers and more for GBA .Visit our dedicated Castlevania: Aria of Sorrow message board to discuss this game with other members. In here, as we did on our first trip through this area, kill the Nightmares, Unes and Giant Worms as you head right, and through to the next room. In this small room, you'll find a Succubus and a Lilith. Balore is taken from the Celtic mythology of Ireland. This room is large, but nothing we haven't seen, so it doesn't merit more of a walkthrough for it. The first door on your right below the one we entered this area with is a save room, one which we've been to before. Be weary of the bodies that come from the Legion, who constantly walk around. Basically, head left a few more screens. Run up to him and slay him when he begins to run away after noticing his attacks don't work, and go left into the next room. In this next long corridor, there isn't a whole lot of enemy resistance. Irish mythology Drop down to the bottom, and this time, go right into the next room. Work your way further down this corridor. Fly up there to get those areas onto your map, and grab the Tallhammer up there as well, although it's probably too weak to equip at this point in the game. Balore's soul provides him with the Balore Punch ability, an extremely powerful punch attack, whilst the Giant Bat's soul grants him the ability to transform into a bat and fly. Ride it up to the very top and go left. Once he's slain, go left into the adjacent room. Kill any enemy you do come across as you go right, and ignore those gray figures walking around - they are simply background imagery. Go up to the top of this room, where you can go left or you can go right. Castlevania: Lords of Shadow - Mirror of Fate, Castlevania Requiem: Symphony of the Night/Rondo of Blood, Konami Collector's Series: Castlevania & Contra, Pachislot Akumajō Dracula: Lords of Shadow, Demon Castle Dracula: Curse of Darkness -Prelude to Revenge-, Akumajō Dracula: Akuma no Chi Chi no Akumu, The Devil Castle Dracula: The Battle of Old Castle, The Legend of Satanic Castle: The Vampire Hunters, Worlds of Power 4 - Castlevania II: Simon's Quest, NTT Pub Castlevania: Aria of Sorrow Official Guide, NTT Pub Castlevania: Akatsuki no Minuet Official Guide, Castlevania: Aria of Sorrow & Castlevania: Dawn of Sorrow Original Soundtrack, DoubleJump Books Dawn of Sorrow Official Strategy Guide, Konami Akumajō Dracula: Sōgetsu no Jūjika Official Guide, Castlevania: Portrait of Ruin Original Soundtrack, BradyGames Castlevania: Portrait of Ruin Official Strategy Guide, Konami Akumajō Dracula: Gallery of Labyrinth Official Guide, https://castlevania.fandom.com/wiki/Balore?oldid=304236, Unleashes a devastating energy beam from one of his eyes, Smashes the player with his powerful fists. Here, go left, but don't leave the room. This is our next objective. It will slowly gain momentum until it smashes right through the right wall, gaining you access to the next room. For Castlevania: Dawn of Sorrow on the DS, a GameFAQs message board topic titled "Which Balore fight was better: the one from AoS or the one from DoS and PoR? Defeating Balore rewards Soma with his and the Giant Bat's souls. Then, a hand comes from the background and crushes the bat, and the boss fight begins. Here, go left into the next room, and you'll run into a Super Potion. Balore MP: 120/use The Strongest Punch in The History. When he's finally about ¿ damaged, his other eye will open and he'll begin to shoot a fire beam along the ground that is also hard to avoid. Obtain Leviathan in room with flesh golem before Balore fight . Go left through this room where we found Yoko earlier, then left to the door there. Fight off the various enemies here and get to the bottom of the room, where you can go through the floor to the room below. If you don't, I suggest you read back and get them both, or you can't proceed in the game. 1 Overview 2 Gallery 3 Trivia Diverse weaponry of gigantic proportions decorate the walls of the Arena. In Aria of Sorrow, Soma's looks like a fur coat, but in Dawn of Sorrow, it's changed to a Ky Kiske-style trenchcoat. In this large room, work your way to the left side of the room, killing all foes in your path, and go through the door to the next room. Then, go back right to the previous room. These foes are basically horses that run back and forth. Go through this door to enter a save room, where you can save your game and heal up. In the Chapel of the castle, if you look on the map, two blocks of a large room have yet to been touched. With it, we can now go get the Ancient Book 2, and get a crapload of other stuff as well. The rotten side of his face can be seen when he screams and fires his eye beam, or when he is killed and disintegrates. At the very top of the room, jump through the ceiling and up to the next area of the Arena. Jump across to the save room again, save and heal, then go back left to the previous corridor once more. Equip it if you so desire. Kill the Needles in here and approach the end of the room, jumping up and to the right, where you get a new weapon called the Rahab's Sword. Subscribe. Go through the door and the next corridor, and enter the castle's Top Floor. Origins We were here briefly earlier on in the game, but we're really going to explore it in its entirety now. Werewolf MP: 28/use Lights a flame where you stand. ENEMY This next room is a rather large space with a whole lot of enemy activity. Make sure to equip the Undine soul once at the surface of the room at the top of the room so you can stand on the surface of the water. In this room is a sword waiting for you, the Osafune. Use the power of the bat to fly up there and add those areas to your map, and grab the Mana Prism up there as well, which is a pretty big find. How to Get the Strongest Weapon on Castlevania Aria of Sorrow. It makes enemies drop money more often, but not worth wearing at the sacrifice of stats. Punches real strong-like, similar to Balore, but weaker. First go left into the small room there. What we have to do is get the boat going and use it as a platform to get up to the platforms in the upper right side of the room so we can proceed onward. Balor was the king of a race of giants known as the Fomorians who possessed unusual physical properties, Balor himself having only one eye. They are difficult to avoid. Once in here, you'll immediately encounter three new foes - Biphrons, Werejaguars, and Flame Demons. Deep in the Underground Reservoir, there's a large room with a humongous flowing waterfall on the right side of the room. Go left into another room, where you can go up or keep going left.

. The only way to escape from this evil fate is … Go through this door into the next corridor. Back in this room, drop down, fighting or avoiding the various enemies. Equip the Skula soul now, and sink through the water to the room below. Soul:Packs a deadly punch. It's probably not worth equipping however. Slay the pesky enemies once more, and go left again, then left once more, and then left again to the room where we fought Legion. With that in hand, we can't go any further left into the next room (as we're hindered by a pillar), so go back right, and then up to the previous big room. The ball itself isn't too much of a challenge. At the end of the corridor, claim your Rune Ring, which you probably shouldn't equip (it only makes your magic points restore at a faster rate). Go through the door on the bottom right this time, to a new corridor. Manticore is used in 2 ways: One is simply travel through long rooms. ... Gocha - While he did not directly help me, he provided some useful memory addresses in one of the Aria of Sorrow thread. It's a small segment. The duology takes place in 2035/2036, after the permanent defeat of Count Dracula. Then, go back left to the previous room, where you'll need to face off with the Medusa Heads, Erinys and the Arc Demon once more. The only way to escape from this evil fate is … CES 2021 Highlights: The Biggest Announcements From The Show, Netflix's 2021 Movie Release Lineup: New Films From Chris Hemsworth, Dwayne Johnson, and Zack Snyder Revealed, The Best PlayStation Deals for January 2021, Things Ghost of Tsushima Doesn't Tell You. You'll fight a new enemy in a corridor we've already been through, called an Alura Une, as well as some more Rippers. Balore is a boss in the Castlevania series. Grab his soul and the heal orb he drops, then go left into the room adjacent to the boss lair. Leave this room to your left. In this large room, the objective is to climb up to the very top. Drop down to the very bottom of this corridor, and fall through the floor to the corridor below. Back in this vertical corridor, work your way downward. Go right again into the next vertical corridor there. As you head right through this corridor, you'll run into two new enemies for you to fight. In here, you'll fight a rather massive enemy called a Big Golem. Check back for more Castlevania: Aria of Sorrow cheats to be posted. From there, jump onto the moving platform and through the ceiling to the small area above. Once that's done, don't go right into the next room until you explore the rest of the room above that. It's not as easy as it sounds, however, as the room is full of all sorts of enemies, many of which we've yet to fight up to this point in the game. Gallery Like all the Castlevania RPGs, Aria of Sorrow is very open-ended, but items need to be found in a certain order to proceed (Except for Julius, who can proceed in whatever order he wants, since he begins with all abilities initially). Depending on what you have equipped, it might be stronger than what you have already, but probably not. In this room, carefully jump into this room, and let the spikes in front of you fall. Here, climb up to the top of this vertical corridor, killing Valkyries, Curlies, Imps and a Nemesis as you go. In fact, the lasers begin being shot the second the first segment of bodies is destroyed. It's not hard, just watch the orbs and follow what they tell you to do. DESCRIPTION: this is a run of aria of sorrow's boss rush mode as soma "it expired three years ago" cruz, timing in at 1:21:38. in the course of making this run, i found out several interesting things about how the game works. Once in this next room, simply run straight across right, and through the door into yet the next room, killing Mermen and Slimes as you go. In the room to the right, await the spikes from the ceiling. In this small corridor, go right and ignore or kill the Slimes in the room. Aria's exploration even has less freedom. Beam Skeleton MP: 28/use Go left through this next vacant room, and then left again to a vertical corridor with stained-glass windows in the background. First, go through the right exit out of this room, to the adjacent corridor. You have to do five sequences to break the wall at the end and gain access to the room to the right of this room. Then go right into the next room. To do so, you have to slowly push the boat, and as it slides downward, jump on it quickly and ride it until it crashes into the wall. Fight them both, and grab the Black Cloak they were guarding. Then, go right into the next room. In this phase, his DEF drops to 10. Go right and fall further underwater, avoiding or killing the Needles as you go. You'll have to re-fight (or plain avoid, which is a bad idea… experience is good) the Lubicants. You'll fight an Arc Demon at the top of the room. 4000: 16000: Arena: Big Golem: A man-like figure molded out of soil and animated by magic. He has the same appearance and attacks from Dawn of Sorrow, only now faces the opposite direction, which may slightly confuse players who were familiar with his attacks in the previous game. Go right from the elevator at the bottom. When you get to the end of this corridor, go right into the next room. 3.) 2.) In here, you wouldn't normally be able to get through here heading left because of the Chronomage enemy that patrols here. You'll fight weak, early-of-the-game enemies here - Skeletons, Bats and Tiny Devils. You don't have to do it, but why the hell wouldn't you? Once that's gotten, go back left to the previous room, and fall all the way down the room, and through the floor back to the previous area. Five times in this room, the platform will stop above a cross-looking symbol. Here, you can go left or right. He can take a hell of a lot of damage, so practice patience. Once down here, kill the Killer Mantle, then go left into the save room there, where you can save and heal. In the castle's Dance Hall, you'll see an area on the map at the very top of the left side of the Dancehall that hasn't been touched yet.

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